I go through the VF4 tutorial so you don't have to. I was considering making a comprehensive Virtua Fighter guide by doing a lot of research and asking people in my local scene for tips but it turns out the VF4 EVO Tutorial already exists. It does such a great job--I decided it wasn't necessary to reinvent the wheel. Sometimes the past can teach you a lot about the present ^_^.
Also this goes without saying, but Virtuafighter.com is also the quintessential website to go to for VF studying/discussion. Check it out as well.
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CHAPTERS
0:00 - 1A: Breaking Through a Defense
0:22 - 1B: Getting a Counter Hit
0:41 - 2A: Performing a High Throw
1:02 - 3A: Guarding against Attacks
1:30 - 3B: Guarding against a Series of Attacks
1:51 - 4A: Recovering from a Fall
2:26 - 4B: Using Exact Recovery
2:48 - 4C: Recovering from a Beatdown Attack
3:22 - 5A: Recovering from a Stagger (Striking Attack)
3:54 - 5B: Recovering from a Stagger (Throw)
4:29 - 5C: Avoiding Down Attacks
4:51 - 6A: Staggering your Opponent
5:12 - 6B: Following up on a Stagger
5:24 - 7A: Floating your opponent
5:40 - 8 : The Basics of Evading
5:59 - 8B: Evading your Opponent's Attacks
6:24 - 8C: Evading and Counterattacking
6:41 - 8D: Evading a Half Spinning Attack
7:15 - 9A: Evading a Counterattack
7:50 - 9B: Attacking after Evading
8:23 - 9C: Evading in the Middle of a Series
8:52 - 10A: Drawback to Evading
9:26 - 10B: Attacking after a Failed Evade
10:00 - 11 : When to Throw
10:30 - 11B: Recognizing Guaranteed Throw Moves
10:57 - 11C: Throwing when you have the Advantage
11:38 - 12A: Using Striking Attacks to Avoid Throws
12:21 - 13A: Practicing Throw Escapes
12:59 - 13B: Using Multiple Throw Escapes
14:00 - 14A: Using Evading Throw Escapes
15:02 - 14B: Using Guarding Throw Escapes
16:14 - 14C: Using Evading Throw Escape Guard
17:34 - 15A: Using Striking Attacks to Avoid Low Throws
18:07 - 15B: Escaping from Low Throws
18:36 - 13C: Multiple Throw Escapes for Low Throws
19:10 - 15D: Dealing with High Catch Throws
19:44 - 15E: Dealing with Low Catch Throws
20:15 - 16 : Dealing with a Rush
21:16 - 16B: When You're Hit by a Striking Attack
21:45 - 16C: When Guard & Counterattack won't work
22:27 - 17 : Dealing with 2P
23:01 - 18 : Defending while Recovering
23:55 - 18B: When your Opponent tries a Throw
24:33 - 18C: Dealing with Both Throws and Striking Attacks
25:12 - 19A: Using Striking Attacks against a Recovering Opponent
25:48 - 19B: Using Throws against a Recovering Opponent
26:30 - 19C: Dealing with Evading Throw Escapes
27:25 - 19D: Attacking an Opponent lying FDHT #1
28:09 - 19E: Attacking an Opponent lying FDHT #2
28:49 - 20 : Attacking a Downed Opponent
29:26 - 20B : Low Risk Down Attacks
30:07 - 20C: Adding Damage with Bounce Combos
30:44 - 21A: Using Striking Attacks as your Opponent Gets Up
31:15 - 21B: Dealing with Rising Attacks
31:51 - 21C: Stopping Rising Attacks
21:31 - 22 : Defending as you Get Up
33:02 - 22B: Using Various Ways of Getting Up
33:37 - 23 : Attacking Near a Wall
34:14 - 23B : Following Up on a Wall Stagger #2
34:55 - 23C : Using Down Attacks after your opp hits a Wall
35:33 - 23D: Using Walls for Midair Combos
36:03 - Conclusion