Hey Dad, I Want to Create Games for a Living: Reliable Game-Deving in a Chaotic Industry

Опубликовано: 30 Март 2026
на канале: Georgia Game Developers Association
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Why should anyone be optimistic about game development in today's chaotic state? With 14+ years, surviving as a Solopreneur, Joe will answer that question and more in his "Best Talk Ever". He'll move beyond his usual Clutter-Specific Analysis and probe deeper into the more General Principles that has led to that game's success. It's the talk you don't want to miss!!!

Joe Cassavaugh created the Clutter-Genre. For 14+ years and 16 games; Clutter sales are ~$6 Million. Kewl!!!

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