CoD4 Custom Camos Tutorial (Xbox 360)

Опубликовано: 31 Июль 2026
на канале: Pajeta
359
15

Sorry about mic being quiet/cutting out, was using different settings and didn't bother testing before I recorded :/

Tools - https://www.mediafire.com/file/k0jtnr...
Headers/Formats - https://imgur.com/gallery/texture-hea...

KingKilla549 who figured most of this out - ‪@Kingkilla549‬

Length of textures (Will update if I remember/find other offsets)
Size offset search DXT1
Square
256x256 - 10000
512x512 - 30000
1024x1024 - B0000
2048x2048 - 2B0000 //might not even be used on console


Rectangle
256x128 - A000
512x256 - 1A000
1024x512 - 5A000
2048x1024 - 15A000 //might not even be used on console

SIZE OFFSET SEARCH DXT3 (should be same as DXT5) - things like ACOG/REFLEX sights use this
Square
256x256 - 20000
512x512 - 60000
1024x1024 - 160000

Rectangle
512x256 - 34000
1024x512 - B4000

0:00 - 0:51 Intro
0:52 - 1:49 Finding Skins/Textures
1:50 - 2:34 Zone Handler
2:35 - 4:55 IWI & DDS Converter
4:56 - 9:52 HxD Finding Skin/Texture and Length/Size
9:53 - 13:33 DDS converting & resizing into a .PNG
13:34 - 13:46 Xbox Texture Convert PNG to DDS
13:46 - 15:29 (SKIP IF DOING WEAPON SKINS) Changing output format
15:30 - 16:24 Xbox Texture Convert PNG to DDS (Cont.)
16:25 - 17:24 Getting PNG to DDS texture in HxD
17:25 - 18:24 Putting Skin/Texture in .Zone File
18:25 - 20:15 Injecting .Zone back into common_mp.ff
20:16 - 21:30 (MUST WATCH) Loading in-game with Skins/Textures
21:31 - 25:08 Noesis for higher quality textures
25:09 - 25:33 Outro