Troubleshooting Mesh Deformation when using Corrective Smooth Modifiers

Опубликовано: 08 Октябрь 2024
на канале: MV ARTZ
1,944
65

If you're experiencing issues with rig deformation after applying the corrective smooth modifier, here's a minor fix that might help. It looks like some of the modifiers went wrong during the scaling process. Applying the scale to the rest pose won’t do us any good. Instead, use the scale factor in the modifier, what number should you use, well use the factor by which you scaled the rig.

I've found this tip to be particularly helpful when working on character animations, as it can really improve the overall quality of the motion. Give it a try and let me know if it works for you!

Happy blending! 🚀🎥

🌟 Find out more and get freebies from:

👉 https://mvartz.com/home/#freebies

✅ HOW TO SUPPORT THE CHANNEL:

🔥 Subscribe for more free Animation tips: https://bit.ly/3wC7DzS
⚡ Find Exclusive Content:   / mvartz  

✅ Connect with me on social media!

  / mv.artz  
  / mvartz1  

💬 Any questions?

If you have a question about anything you saw in the video, something that you missed, or maybe I missed, do you have any other requests ask me in the comments!

#MVARTZ #MvartzTutorials #MvartzAnimation #BlenderTutorial #Animation #MotionDesign