Create a 2D face rig for characters in blender. (No Textures)

Опубликовано: 15 Июль 2026
на канале: MV ARTZ
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In this blender tutorial, we’re gonna create an alternative 2D face rig for character animation that is mesh-based. We used to work with the UV Wrap modifier or other texture based solutions. We create meshes to add a mouth and eye's to the face. Then we create a rig to give the animator some animator friendly controls to use.

If you have any questions let me know.

I hope you find this as cool as I do. I'll see you next time.

Ciao!