In Godot 3, you can choose between the Bullet Physics engine and Godot Physics, but Godot 4 comes only with Godot Physics as default. In this video I show you a new alternative option: the Jolt Physics engine integrated via the godot-jolt plugin. I'm going to do a Godot benchmark comparing the two so you can see for yourself if this new physics engine is suitable for your Godot game!
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Benchmark project used in this video:
https://github.com/svprdga/Godot-Physics
Godot Jolt:
https://github.com/godot-jolt/godot-jolt
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