GUN MODELING in max 2018 part 2 - hard surface modeling

Опубликовано: 16 Июль 2026
на канале: 3D Life
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In this series I show how to model a gun in max. I start with really simple low res polygon cubes, then work up to adding high res details that look like the real thing!

This video focuses on blocking in the base shape. Nailing the basic shape is extremely important - once we add details it becomes very hard to change the base shape. And worse, if we do it wrong, we end up with a lumpy model that doesn't look like the real thing!

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