Godot 4 Raymarching: Master Texturing & Coloring!

Опубликовано: 17 Август 2026
на канале: Digvijaysinh Gohil
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I will show you how to setup different material properties such as color, texture etc, for different ray marched shapes. Raymarching is a rendering technique also known as Sphere Tracing! This is a 5th episode in the Raymarching series.

Previous episode!
   • Godot 4 Raymarching! Modelling Techniques.  

Shader-Lib addon!
https://godotengine.org/asset-library...

Shader-Lib docs!
https://github.com/DigvijaysinhGohil/...

Buy Cosmic roads on steam!
https://store.steampowered.com/app/25...

Consider supporting the channel!
   / @idigvijaysinhg  
https://github.com/sponsors/Digvijays...
  / digvijaysinhg  

Chapters!
00:00 Intro
00:35 Diffuse color
03:34 Set texture
09:29 Outro

Cheers!

#godot #shaders #godottutorial