Unity- 3Ds Max - Maya - Blender - Simple Vertex Paint Swaying Grass Shader Part 1

Опубликовано: 26 Апрель 2026
на канале: Jona Marklund
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Also follow the blog : http://blog.kjinteractive.net/
Don't forget IndieDB : http://www.indiedb.com/games/ecotales

The first part on how to create a simple vertex shader inside of Unity, in this part we look at setting up the meshes in the three most commonly used 3D modellering packages.

I hope you will enjoy it, let me know if your heart desires more of these!

Happy Devving everyone!

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Make sure you check out : "Eco Tales - Pre-Alpha - Art Asset Overview 1"
   • Eco Tales - Pre-Alpha - Art Asset Overview 1  
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