Introduction to Unity Shadergraph : #1 : Installation and the lightweight Rendering Pipeline

Опубликовано: 04 Октябрь 2024
на канале: Jona Marklund
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Follow the project Eco Tales on Facebook :   / ecoitemshop  
Also follow the blog : http://blog.kjinteractive.net/
Mask texture : https://goo.gl/dG02ES

In the first video in my new series on Unity Shadergraph, we install the graph and make it work inside of the editor with the help of the new lightweight rendering path.

I hope you'll find this useful!

Happy Devving!

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Make sure you check out : "Eco Tales - Pre-Alpha - Art Asset Overview 1"
   • Eco Tales - Pre-Alpha - Art Asset Ove...  
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