Shaders are what bring your models to life when adding a lights to your scene. A shader is responsible for many of the visual qualities of a texture. They are what make something look glossy, transparent, or hard and gritty.
To truly master realistic 3D rendering, you must understand both texturing and shading independently as well as how they work together to produce a realistic result. Nikola steps you through how to set these shaders up for traditional models and for procedural models to give them more variation and increase realism!
Watch the full tutorial here: https://mattepaint.com/academy/tutori...