I played the Ascendant open beta, and it left me conflicted, and prompted a discussion regarding the state of game development in the modern era. I explore the strengths and limitations of the modern indie dev, the gap in resources between triple a companies and their indie counter-parts, and the need for good indie ideas to find their way into actual budgets.
Music:
Dichotomy - Cospe
Zombies From Outer Space - Wave Saver
Daytona Dystopia - Dylan Sitts
K.O. - Lupus Nocte
Maniamaster - Lupus Nocte
All music and sound effects in every video I make come from Epidemic Sound - sign up using my link to help support the channel and take your own videos to the next level! https://share.epidemicsound.com/1cr1jy
Twitch - / slorgs
Discord - / discord
Twitter - / slorgs2
TikTok - https://tinyurl.com/b3nj5thr
0:00 - The intro
1:44 - What the bloody hell even is Ascendant?
3:00 - Good ideas
3:59 - Bad execution
6:04 - Game development Then vs Now
7:58 - The damning conclusion
8:26 - The outro