How To Create Vertex Color Based Animation for Vegetation - UNIGINE 2 Quick Tips

Опубликовано: 05 Апрель 2026
на канале: UNIGINE
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Procedural animation of foliage brings a better look of vegetation, simulating bending of portions caused by wind. The approach utilizing vertex color data of meshes enables precise control over bendable portions of plants.
In this tutorial, you will learn how to prepare certain vertex color data in a 3D editing software and configure animation in UNIGINE.

More details on configuring vegetation animation: https://l.unigine.com/fVcbIPuuU

Download UNIGINE 2 SDK: https://l.unigine.com/xPg8eIs0C