This is my walk-through of my first "real project" in unity. I made this as part of I-400 at Indiana University. The game is fairly simple and the game design is very characteristic of a novice, but I hope you guys enjoy!
Structure:
1.Story
2.Custom Made Object
3.Flight System
4.Procedural Generation
5.Camera Perspectives
6.Animated Objects
7.Co-routines
8.Reflection
Please leave any comments or questions you have and let me know how I can improve!