Continuing a theme of speed sculpting movie creatures that had a big impact on me growing up.
So many Harryhausen creations to chose from, but I thought this one would be achievable given my own limitation of getting it all done in a day. It was trickier than I thought, he has some strange proportions, and questionable anatomy, but I wanted to try and be faithful to the original model, and who am I to argue with the master?
Modelled in Zbrush, Textured in Substance Painter, rendered with V-ray in 3ds Max. (rigging in Max too)