Introducing MR Motifs, new blueprints you can use to easily achieve common mixed reality mechanics that pull from a variety of technical features and APIs, saving you time and troubleshooting trouble. In this motif tutorial, we share how you can leverage Passthrough as a background and transition between MR and full VR modes to drive user engagement.
00:00 Intro
00:42 Passthrough (Contextual)
02:06 Passthrough (Conditional)
02:31 OVR Passthrough Layer and OVR Manager Settings
03:27 Passthrough Fader shader 1/2
04:30 Pro Tip: Make the shader render on both eyes!
04:57 Passthrough Fader shader 2/2
05:35 Passthrough Fader script
10:32 Passthrough Fader scene setup
11:16 Pro Tip: Turn off boundaries when in MR!
12:21 Passthrough Fader sample (Selective distance)
12:39 Passthrough Fader Slider script
14:46 Passthrough Fader Slider sample (Dissolve shader)
15:04 Outro
Learn more at our blog: https://bit.ly/3yMAjh0
Find this project with source code on GitHub: https://bit.ly/3X13d56