Long ago (last week) we introduced Clipping Part 1 ( • 3DStreet Feature #823 - Clipping 3D Map Tiles ) -- a way to make it easier to see your 3DStreet scene when your target area is occluded by trees, buildings, cars or foliage.
Users have asked how to improve the visual styling of map clipping, so we're sharing these advanced tips on how to use background colors and box geometry to reduce the "gaping void" effect from clipping.