Hey Everyone. I am back with another unity tutorial. So when I was developing my first game Star Ballz, I wanted to create some stick figure levels and don't want to use skeletal rig because it was just for a small thing and it could have been. Then I rigged my character using unity mecanim.
And it was quick and easy. I know it doesn't have ik, realistic physics and so on but that wasn't my requirements. So just wanted to share my knowledge so that if you are in familiar situation you can try this method. So Thanks for reading and I hope I was of some help
#unity3d #unity2d #unitytutorials
My Game Link
https://play.google.com/store/apps/de...