Hello guys
Work is going slowly, but it's going, I promise you ;)
I'm still very active on Hex of Steel, so it's like 50/50 haha
All the time I spend working on HoS cannot be spent working on BoS
We have organized a playtest last weekend with a first version of the new multiplayer system though
As you can see in this video, first of, we now have a house model! Jules crafted it himself, from scratch. It's looking gorgeous, and it's meant to be modulable.
I have therefore added a new possibility: Building stuff inside the houses.
Doors since previous devlog have been implemented, and are now fully working ;)
And destructible very soon as well
I have also added possibility for projectiles to penetrate certain parts of structures, doors are one of these, don't stand behind the door in the hope it will protect you from bullets.
And on top of that, some QoL feature, 'utilities' are now automatically 'saved' when you build one, and the game automatically generates a new one after the previous one was built, this way, you can place a ton of mines very quickly (or sandbags, or obstacles of all kind)