Pwad : Dark Tartarus v4
Map 20 : "'Frozen Throne"
Skill : Ultra-Violence
Category : UV-Max
Time : 07:39
NOTE : Download link : http://grandvoid.sickedwick.net/wads/...
(NEW THREAD !!! v5 (final version ?) is currently WIP and discussed here : http://zandronum.com/forum/showthread...)
Dark Tartarus is a 41-levels wad created by Pla, and designed for cooperative gameplay. Despite its 'wacky' levels (cyber-fest everywhere), it combines very cool atmosphere, hard challenging maps and stunning gameplay. That is why I can tell it's one of the best wads I ever played. Furthermore, there is so many ways to complete each level (regardless of what category you play in) that the gameplay can never be repetitive.
About the level : The single winter map of the wad. Quick, short, with a basic design, but very interesting. At first, one could judge it is not, because the big opened area seems vapid and easy to fight in, but no, the gameplay was kind of surprising : after triggering the switch for the red skull key, you are of course expecting a fight. But the arch-viles number is so large that you can't fight them decently at a first glance. 54 of them teleport, and at various positions. Too much for a single invul, too much for an easy strat. That's why this level is fun and interesting. An opened area when you're fighting against a horde of viles is a true challenge. I had a lot of attempts before I figured out what was the correct strat...
About the run : My first tries were unsuccessful, due to me waiting to stay around the frozen tower because of the cell packs. I thought I could carry so much viles with a single invul, but I was wrong. Thus the main goal was not a front fight. So I had to provoke lots of infights, to kill or at least to weaken as much viles as I could before cleaning them all with the precious invul.
This map is not hard at all, but find the good strat is for sure...