MGS Stealth Camo in Unity Shader Graph

Опубликовано: 04 Ноябрь 2024
на канале: Daniel Ilett
3,038
169

In the Metal Gear Solid series, you can get a stealth camouflage item through a series of increasingly bewildering challenges (mash triangle, shake booty, shoot toy frogs, buy from a guy with a pet monkey in a diaper etc). It renders Snake/Raiden completely invisible to the enemy, but completely jelly-like to the player for some reason. In this tutorial, we'll recreate the translucent, refractive stealth camo in Unity Shader Graph.

I'm using Unity 2022.3.0f1, although these steps should look similar in previous and subsequent Unity versions.
------------------------------------------------------------------------
👇 Download the project on GitHub: https://github.com/daniel-ilett/shade...
📰 Read this tutorial in article format instead: https://danielilett.com/2024-03-26-tu...

📦 Cyberpunk Character: https://sketchfab.com/3d-models/cyber...
📦 Russian Soldier model: https://sketchfab.com/3d-models/russi...
------------------------------------------------------------------------
✨ Grab Snapshot Shaders Pro or Hologram Shaders Pro here (affiliate): https://assetstore.unity.com/publishe...

📚 Get a copy of my shader book here (affiliate): http://www.dpbolvw.net/click-10074214...
------------------------------------------------------------------------
💬 Join the Discord:   / discord  
💖 Support me on Patreon: https://www.patreon.com/danielilett?f...
☕ Or throw me a one-off coffee on Ko-fi: https://ko-fi.com/danielilett
------------------------------------------------------------------------