Hello everyone, I've been wanting to render this in mantra but it was taking forever to render. So i decided to render it in Redshift. I really liked the result.
I based the Sand material according to John Kunz's method of shading sand.
• Tutorial Sand Rendering with #Redshif...
It was done through setting up Infected particles through vops.
Sim time: 1hr 35 mins.
Render time with redshift : 6hrs
535 K vellum particles
206 progressive render passes