The second in the series, this tutorial introduces the concepts of basis modeling in Blender.
0:40 Set up workspace view options
1:30 Turn on Move gizmo
2:10 Grab (move) Rotate and Scale
2:30 Select tool
2:50 3D Cursor
3:50 Object and Edit mode
4:45 Start modeling lantern
5:00 Vertices, Edge, and Face modes
6:00 Extrude
8:30 Inset tool
9:30 Extrude along normals
12:00 Bevel Modifier