Unreal Blueprint Basics: Swing Door

Опубликовано: 21 Май 2026
на канале: Sean O'Skea
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You'll make a swinging door blueprint in this tutorial, but more importantly you'll learn essential blueprint skills like adding variables, Lerp, Branch, Sequence, Do once, and enabling keyboard inputs. Its long but it covers A LOT.

2:00 Start new blueprint
2:50 Add a Float Track Timeline
5:10 Set Relative Rotation
6:50 Add an Arrow to the BP Viewport
9:00 Add a component reference to the graph
9:50 Split Scruct Pin
10:30 Add Variables
12:40 Lerp (Linear Interpolation)
15:30 Add Keyboard input action
16:20 Enable and Disable Input
19:00 Add a Comment group
19:30 Add a Boolean Variable
20:20 Get and check a Variable with a Branch
21:45 Add a Sequence node
22:15 Do Once node
23:50 Set Variable
24:00 Delay node