Automotive rendering/cinematic at the Bonneville Salt Flats, Utah. Rendered using Unreal Engine 5.3.
Helicopter shots were rendered using Lumen, and the Mustang shots were rendered using Pathtracer (30+ hours - maybe more - seemed like forever.)
If you want to support me: https://ko-fi.com/crawfordterracestudios
Credits:
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Epic Marketplace:
"Automotive Salt Flats" environment - https://marketplace-website-node-laun...
"UH60A Blackhawk (West)" - https://marketplace-website-node-laun...
"Automotive Materials" - https://marketplace-website-node-laun...
Mustang GT 5 model courtesy of Pranjal Choudhary - Unreal Engine 5 Beginner Tutorial: Creating a Cinematic Car Shot | Free Asset - • Unreal Engine 5 Beginner Tutorial:Creating...
Sound Effects:
https://free-sound-effects.net
https://freesound.org
Music - "Frame of Mine" by Freedom Trail Studio - Youtube Audio Library
System Specs:
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CPU: 13th Gen Intel Core i9-13900KF (24 cores)
Memory: 32gb
Graphics Card: ASUS GeForce RTX 4070 - 12GB