Core spaceship controls test

Опубликовано: 19 Июнь 2026
на канале: Julien Tonsuso
179
6

A simple scene to test controls and avoid sync issues with spaceship in core

Controls are made from scratch, so its not using the player controller
Movement are done on server and i sync the client with some movement prediction and such
I tried to make it feel responsive as well as avoid jittery stuff as much as possible
The ship goes really fast here, its hard to evaluate the speed considering that the size of everything in the scene is huge