BLENDER/SUBSTANCE PAINTER: SUBNAUTICA (PART 3)

Опубликовано: 14 Февраль 2026
на канале: zerobio
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BLENDER/SUBSTANCE PAINTER: SUBNAUTICA
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ZEROBIO DISCORD
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In this video, I show you some of the additions/changes I have made to the SUBNAUTICA model and continue with the hatch section. I don't quite like the curvature of the hatch so I will re-do it using the same methods shown here.

The alpha that I used is available for download on the zerobio discord in the "references" channel if you are following along.

In the next video, I will go on and model/texture a few more details and begin thinking about the environment such as the ocean floor, some seaweed, maybe bubbles, etc. I may decide to do the platform as well.

Thanks for watching!

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Watch all videos in the SUBNAUTICA series
Part 1:    • BLENDER/SUBSTANCE PAINTER: SUBNAUTICA (PAR...   (Modeling and Texturing a Base Unit)
Part 2:    • BLENDER/SUBSTANCE PAINTER: SUBNAUTICA (PAR...   (Modeling and Texturing the Front End)
Part 3:    • BLENDER/SUBSTANCE PAINTER: SUBNAUTICA (PAR...   (Modeling and Texturing the End Hatch)
Part 4:    • BLENDER/SUBSTANCE PAINTER: SUBNAUTICA (PAR...   (Modeling and Texturing the Side Hatch)
Part 5:    • SETUP IN UNITY: SUBNAUTICA (PART 5)   (Setup In Unity)
Part 6:    • UNITY: SUBNAUTICA FINAL IMAGES (PART 6)   (Unity Final Images)

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#blendermodeling #blendertutorial #blendersubnautica