BLENDER/SUBSTANCE PAINTER: SUBNAUTICA
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ZEROBIO DISCORD
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In this video, I show you some of the additions/changes I have made to the SUBNAUTICA model and continue with the hatch section. I don't quite like the curvature of the hatch so I will re-do it using the same methods shown here.
The alpha that I used is available for download on the zerobio discord in the "references" channel if you are following along.
In the next video, I will go on and model/texture a few more details and begin thinking about the environment such as the ocean floor, some seaweed, maybe bubbles, etc. I may decide to do the platform as well.
Thanks for watching!
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Watch all videos in the SUBNAUTICA series
Part 1: • BLENDER/SUBSTANCE PAINTER: SUBNAUTICA (PAR... (Modeling and Texturing a Base Unit)
Part 2: • BLENDER/SUBSTANCE PAINTER: SUBNAUTICA (PAR... (Modeling and Texturing the Front End)
Part 3: • BLENDER/SUBSTANCE PAINTER: SUBNAUTICA (PAR... (Modeling and Texturing the End Hatch)
Part 4: • BLENDER/SUBSTANCE PAINTER: SUBNAUTICA (PAR... (Modeling and Texturing the Side Hatch)
Part 5: • SETUP IN UNITY: SUBNAUTICA (PART 5) (Setup In Unity)
Part 6: • UNITY: SUBNAUTICA FINAL IMAGES (PART 6) (Unity Final Images)
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#blendermodeling #blendertutorial #blendersubnautica