A vehicle build system UE4 C++ plugin inspired by the Kerbal Space Program build system. UPartConnectionComponent's are added to ABuildSystemPart actors and used to create vehicle pawns (ABuildSystemConstruct) that can be saved and loaded (UBuildSystemSave) per user profile and controlled by the user as a regular pawn. Most assets were purchased and/or freely obtained.
http://www.nervenet.net/ue4-plugins/b...