OK got working gate now in 5.2
have to bring in stargate and animation of it
and continue making changes and bring in the worm hole sequence and edit level
also modified this for virtual texturing as well as a fix for build textures that they seem not able to do lol
oh discovered i cant make a compile of this for windows 11
as it only allows up to windows 10.999999 or some such ( funny)
lol the migration from same version to just another project
should never get an out of video memory error unless the new windows 11 ability to use video memory in odd ways is the actual issue
im suspecting that feature is now a bad idea, and ill look at a way to disable that in windows and see if that helps
THIS map it starts on will be the last of the Furlings...and you might get a hint where the goa'uld got there tech.....