Check out my new procedural modelling bundle: https://www.nodegroup.xyz/procedural-...
Games rely on data and fast processing so the way we'll build our game is by limiting the "game" itself to the barest minimum data, and then compartmentalise the complex parts such as the vehicle mesh etc.
Controller addon: https://github.com/Erindale/XinputReader
Linux alternative: [let me know if you know one]
Mac alternative: [let me know if you know one]
Lesson files and resources: / 102456832
Geometry Nodes Toolkit: https://gum.co/erintools
Merch? https://erindale.threadless.com/
Discord: / discord
My Courses:
https://www.canopy.games/p/advanced-g...
https://www.canopy.games/p/bcs-geomet...
https://www.canopy.games/p/procedural...
Contents:
00:00 - Intro
01:44 - Setting up our scene
03:20 - Chassis
13:30 - Game Manager
14:20 - Instance Cab Chassis
15:05 - Create Trailer Chain
Patreon: / erindale
Ko-fi: https://ko-fi.com/erindale
Twitter: / erindale_xyz
Instagram: / e.r.i.n.d.a.l.e
TikTok: / erindale.xyz
Gumroad: https://gumroad.com/erindale
Blender Market: https://blendermarket.com/creators/er...