trouble shooting a problem I occurred on my editing, one of my assets static mesh was not loading in fully, noticed on forums and tutorials werent close to what I wanted so I figured it out by simply re migrating the asset packs and my game editor for the project game loaded all the static meshes on the next reboot-open project. *and make sure your video graphics card, I have to much bigger memory assets that's exceeding my 4gb gpu, I think I need 12gb lol
check my games and try the beta of atlasmoon: piranauts here
Jmystiganstudios.com
#unrealengine5 #staticmesh #indiedev #game