In this video I'll show how to export models from the Unreal Editor and Import them into Blender. I will also show how to add models to your asset library so you can drag and drop them into any file you're working on.
*Update* Unreal has changed some things since I recorded this video, and the SK_Mannequin is no longer a skeletal mesh and won't export to .fbx format. So, you will need to export the SKM_Quinn_Simple mannequin or the SKM_Manny_Simple mannequin. They are both skeletal meshes and will export to .fbx format.
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Contents of the video:
0:00 – Intro
0:24 – Export Model from Unreal
1:35 – Import into Blender
1:52 - Clean up the Model
3:28 – Export to FBX
3:53 - Import into Unreal to Check Scale
4:24 – Save Model to Asset Library
9:43 – Outro