DashEngine - News (New skills, new levels)

Опубликовано: 13 Июль 2026
на канале: GalaxySoftware Studio
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A quick showcase about what's coming in the next update of DashEngine 1.1.0

Selection of new things not shown (or not explicitly shown) in the video :
Added elemental shields (Fire, Bubble, Electric)
Added trick ramps and QTE
Improved boost physics
Adventure sonic can now bounce
Added speedlines with customizable intensity on screen
Added differents footstep sounds for each materials
The hint rings don't spam the trigger sound anymore
Hint rings voice are working now
You can now have per-character icon on HUD
You now go though enemies when boosting (no more knockback)
The checkpoints now respawn you in the right direction
Smoothed camera progression and sensibility (Better feeling with mouse)
Better screen shake effects, more impact when attacking
Improved shaders/materials
Improved animations and blendspaces
Added a KillVolume
More precise underwater collision (You're considered underwater when character nose is underwater now)
Optimized a lot the homing attack precision and stability
Added red ring system
Added air springs
Now DashEninge respect UE4 naming conventions
DashEngine now use UE4 4.22 minimum (RTX ON !)

DashEngine Download :    • Sonic DashEngine  -  Public Release [2018]  
Twitter :   / galaxysoftware_  

Music used :

   • Sonic Unleashed - Windmill Isle Night (Aci...  
   • A Night in Old Spagonia (Spagonia Hub Nigh...