Godot Engine is a free, open-source game engine that allows us to create any type of video game we want.
But to do that, we need to know how to use each and every tool that Godot offers. That's why, with this game development course, we're going to learn everything about the engine. From beginner to advanced, from noob to pro, from 0 to 100.
The design pillars of Godot are:
Nodes
Scenes
Scripts
Signals
If you learn to use these four things and understand how they interact, you'll know everything about Godot Engine. So:
LET'S GO!
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COURSE CONTENT
1. Your First Steps in Godot
2. The 4 Design Pillars of Godot
3. Complete GDScript for Beginners
4. Create Your First Game with Godot
5. Create Perfect Movements for Your Characters
6. Camera and Tilemap
7. How to Handle Collisions in Godot
8. Animations, Lighting, Parallax, and Audio
9. How to Create a Powerful UI with Godot
10. Autoload
11. Saving and Loading a Game
12. How to Export Your Game
13. State Machine
14. How to Organize and Structure Your Project in Godot
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GIVE ME MONEY :D
Ko-fi: https://ko-fi.com/dgreengames#
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SOCIAL MEDIA
Twitter: / dgreengames
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PLAY MY GAMES
https://dgreen-games.itch.io/
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Nathan Mejía: Learn GDScript in 10 minutes
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Ledeeo Studio: How to create a 2D platform game (with Godot)
• Crea un Plataformas 2D con GODOT 3 [01] 💡 ...
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Who am I?
I'm D Green Games, I have another channel called D Green Dev, and I'm an indie game developer. On this channel, I teach all sorts of game development concepts. I offer courses on Godot Engine and Blender, and I give lots of game design tips.
I hope you enjoy my content! :D