Team Fortress 2, the work of programmers from the Valve Corporation studio, can be characterized as a multiplayer game, having strategic accents, team-oriented, a shooter in which the character's actions are viewed from the first person perspective. The authors themselves call their work "the best-looking and most playable, multiplayer game." The game involves performing a series of missions, in which a competitive team is bothering us. The new title resembles the original Team Fortress in some elements. I mean, first of all, leading a team to the battle, consisting of a set of soldiers with unique abilities. Regardless of the mission we have to perform, the perfect cooperation between soldiers and the best use of their abilities are of fundamental importance. There are nine classes available, all known from the previous part: Heavy, Spy, Scout, Demolitions, Engineer, Medic, Sniper, Soldier and Pyro. Everyone will find something for himself. Fans of Rambo-style heroes will choose Heavy or Soldier, supporters of more subtle actions will probably choose Scout or Sniper, while individuals preferring second-line actions can play the role of Medic and Engineer. The authors tried to avoid a situation in which one of the classes is definitely better than the rest, so they made sure that the advantages were complemented with disadvantages. And so, possessing the enormous firepower of Heavy, it is slow, while the fast-moving Scout, has very little resistance to enemy attacks. And just finding a way to use the strengths of our heroes most effectively is the key to success. The element that, to the greatest extent, will surprise players, is certainly the graphic solution used by the game developers. Team Fortress 2 is nothing like the latest titles, usually striving to reflect reality as faithfully as possible. This time the authors decided to use a solution resembling a comic or cartoon film. We are dealing with a new system of showing lighting effects, as well as a unique way of animating characters - full 3D but with very little detail. Thanks to this, the soldiers look like crosswords of comic heroes and collectible figures. What's more, the heroes are shown in an exaggerated way: they have a bushy mustache, overly extended arms (symbolizing strength), sickly emaciated figures (to hide more easily), etc.