Mandelbulb in Unreal Engine 4 - first working experiments

Опубликовано: 03 Август 2026
на канале: tommybazar
996
13

Finally got my 3D fractal raymarcher in UE to work properly-ish.

It still has bugs (there shouldn't be any black spots on the fractal, I know where the mistake is, but I kind of like the unpredictability it adds).

Also, this video doesn't show the coolest part - the fractal changing WHILE the user is moving :)

Coming very soon into my project.
https://github.com/tommybazar/TBRayma...