Day 1: Finally began the programming process for my first "real" game. Didn't have much time to work on it, but I got the basic movement down.
What is it?
The game is a 3D, low poly, isometric, exploration adventure game. Each level is procedurally generated (to a point, as in it doesn't go on for ever). As the game progresses, each level gets a bit longer and a bit more difficult. If you die on a level you'll restart said level over again, except it will be arranged differently, but will retain the same level of difficulty as before.
Plot:
You play a lone astronaut who is a long way from home and in a distant galaxy, your task is to explore these alien planets and collect ground samples for future research, these samples will aid in the discovery of life on these planets.
I will update with progress as much as I can, thanks for watching!
Song is Halcyon by C21 FX.