I wanted to work on a small prop to test hardsurface workflow. I used both floaters on high poly and alphas in Substance Painter to add details.
Hyper Action Slow Motion Video Editing | Smooth Slow Motion Best App | Itheshp2 Video Editing
Mini-Project In Mean Stack (Nodejs + Angular + Express + MongoDB + CSS + HTML) Tutorial Hindi Part-4
Pranayama for Stress Relief and Energy Boost | Yoga Breathing Exercises
Viscosity Drum & Bass Mix Series Volume 1: DJ Gauge [Free Download]
1.9TDi AFN idle
SSC Exam 2026 | Dream Project LAUNCHED 🔥 | Complete Syllabus & Exam Strategy | By Bharti Mam
Environmental impact of thermal power plants
Mathematicians | Terence Tao | Lex Fridman Podcast (In Spanish)
SoU2022 - Capstone project
Gravity Sketch - learn and sketch
WIP2 - walking tank
WIP - walking tank
Radio Signal Jammer - Speed modeling
Radio Signal Jammer
Ground analysis case
Luxo WalkAnim
First 3ds Max animation test
Ducts : promo
Rbots : corridors, introduce Sol
Rbots : Corridors
Dust on thrust above ground
2018 07 03 19 07 31
Rbots : Reboot , introducing the first of new coming characters for Rbots
Texture test
Blender/Unity : Tank track animation test
2018 05 09 23 46 08
MagicShop
Speed paint - Old Book
Speed sculpt - old book
WIP : badami cave temple
Unity LOD asset test
Not My Base