[Blender-Feature] Matcap, Vertex Bevel, and Mesh cache Modifier

Опубликовано: 12 Март 2026
на канале: AditiaVFX
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Yeah, another sneak peek to 2.66 feature. Today I present you with Matcap for sculpting joys. Dyntopo + matcap = sculptgasm :D

Vertex bevel by pressing CTRL+Shift+B, very helpful for modeling.

And finally mesh cache modifier, it is used so animated mesh data can be applied to a mesh and played back, deforming the mesh. More check http://wiki.blender.org/index.php/Doc...

Check the demo of mesh cache modifier for creating crowds here https://vimeo.com/58063528

For more detail about 2.66 usability feature, check this http://wiki.blender.org/index.php/Dev...

For Pie-Menu add-on, you can follow the progress here http://blenderartists.org/forum/showt...