Tahm Kench, The River King Skills - League of Legends Philippines
League of Legends PH
Stats &Abilities
Base HP: 590
HP Per Level: 90
Base Mana: 325
Mana Per Level: 40
Base Attack Range: 200
Base Movement Speed: 330
Base Damage: 56
Damage Per Level: 3.2
Base Attack Speed: --
Attack Speed Per Level: 3
Base HP Regen Per Second: 1.3
HP Regen Per Second Per Level: 0.11
Base Mana Regen Per Second: 1.1
Mana Regen Per Second Per Level: 0.2
Base Armor: 25
Armor Per Level: 3
Base Magic Resist: 32.1
Magic Resist Per Level: 1.25
Acquired Taste (Passive)
Basic attacks and damaging spells apply stacks of An Acquired Taste to enemy champions. At three stacks, Tongue Lash and Devour become empowered against that champion.
Tongue Lash (Q)
6 sec Cooldown
50/55/60/65/70 Mana
[Range: 800]
Damage the first enemy hit for 80/120/160/200/240 (+0.8 AP) magic damage and slow them by 20/30/40/50/60% for 2s. Champions with 3 stacks of An Acquired Taste will additionally be stunned for 1.1/1.2/1.3/1.4/1.5 seconds.
Activate Devour while your tongue is in mid-air to devour monsters/minions from a distance.
Devour (W)
90 Mana
20/18/16/14/12 sec Cooldown
[Range: 250]
Devour a target for 4/4.5/5/5.5/6s (half that for enemy champions.) Enemies are dealt 20/24/28/32/36% ( +0.04 of AP) of their maximum health as magic damage.
Enemy Champions:Requires 3 stacks of An Acquired Tasteto be devoured. Tahm Kench is slowed by 95% while holding an enemy champion.
Allied Champions:Tahm Kench gains 10/20/30/40/50 % Movement Speed toward enemy champions while holding an allied champion.
Minions and monsters:Reactivate to spit, dealing 100/150/200/250/300 (+0.6 AP) magic damage to targets hit.
Thick Skin (E)
50 Mana
10/9/8/7/6 sec Cooldown
Passive:Damage taken while this spell is not cooling down is converted to grey health. If allowed to decay, 20/26/32/38/44% of grey health will turn back into health.
Active:Convert all of your grey health into a shield that lasts 6 seconds, but falls off gradually over that time."
Abyssal Voyage (R)
100 Mana
190/145/100 sec Cooldown
Range: 4000/5000/6000
Passive: Basic attacks and damaging spells deal an additional X (10 + 6/7/8% of Tahm Kench's bonus health) magic damage
Active:Begin to channel for up to 15 seconds. During this time, one ally champion can right click Tahm Kench to join in. Alternatively, reactivate this ability to travel alone. Incoming champion damage breaks the channel.
'Boy, the world's one river, and I'm its king. Ain't no place I ain't been; ain't no place I can't go again.'