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Indie Game Devlog #35 - Turning our COMBAT into a BLOODFEST!
Indie Game Devlog #34 - Cleaning up our BLOODY Mess!
Indie Game Devlog #33 - NEW ART for our Blood Effect!
Indie Game Devlog #32 - BLOOD Splatter Effect!
Indie Game Devlog #31 - IMPACTFUL Hit Effects!
Indie Game Devlog #30 - Making BIG Changes!
Indie Game Devlog #29 - EPIC Sword Slash Effect!
Indie Game Devlog #28 - Creating SMOOTH Camera Shakes!
Indie Game Devlog #27 - FINALIZING our Sky!
Indie Game Devlog #26 - Creating a DYNAMIC Sky!
Indie Game Devlog #25 - Drawing NEW CLOUDS!
Indie Game Devlog #24 - BRUTAL Dismemberment Animations!
Indie Game Devlog #23 - Adding RAGDOLL Physics to WEAPONS!
Indie Game Devlog #22 - Creating EPIC DEATH Animations!
Indie Game Devlog #21 - Implementing Character RAGDOLLS!
Indie Game Devlog #20 - NEW ABILITY to Deflect Arrows!
Indie Game Devlog #19 - What's NEXT for HEUSS in 2020?
Indie Game Devlog #18 - Finalizing our COMBAT UI!
Indie Game Devlog #17 - Revamping our COMBAT UI!
Indie Game Devlog #16 - Designing a NEW COMBAT UI!
Indie Game Devlog #15 - Creating a NEW OUTLINE Effect!
Indie Game Devlog #14 - Creating a NEW BLUR Effect!
Indie Game Devlog #13 - Implementing an INFINITE Environment!
Indie Game Devlog #12 - Implementing a PARALLAX Effect!