https://github.com/TheBeach54/WaterPa...
The Waves are now connected to the simulation and the buoyancy of the boat.
The boat now leaves a trail, what you see here is just a start, the foam needs a lots of attention since it's different from the water we need two separate branches of the shader that merge together here. Or a clever way to alter the rendering of the water when the boat pass through.
The waves are unrealistic here, it's more to see what's going on