How to output a Stereoscopic 360 Degree projection from Unreal Engine

Опубликовано: 06 Октябрь 2024
на канале: OFF WORLD LIVE
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This is a short video showing you how to output a Stereoscopic 360 degree projection video from Unreal Engine using the OWL 360 Degree Camera.

To render the output using Movie Render Queue please follow these steps: https://knowledge.offworld.live/en/de...

You can download the Live-Streaming Toolkit free here: https://offworld.live/download-center

Get support or share ideas with our large creator community on Discord:   / discord  

Key features of our Livestreaming Toolkit:
Always free for Community use.
No Blueprints required!
Stream both via Spout (zero-latency) and NDI (over-the-network).
Direct recording to MP4, MOV, AVI, MKV.
Direct streaming to RTMP, SRT, RTSP, HTTP.
Works in-Editor and at-Runtime.
Streams alpha input/output (Spout&NDI).
Audio input/output via NDI.
Captures any Unreal Engine Cinecam or Camera to a Render Target.
Works with Composure and Virtual Camera.
DLSS compatible for +100FPS performance.
Works with all Unreal workflows and tools.

For more information please watch the other videos in the playlist!