How to Dynamically Change Levels or Scenes for Virtual Broadcast and Filmmaking in Unreal Engine

Опубликовано: 07 Октябрь 2024
на канале: OFF WORLD LIVE
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You can download the OWL Compositing Toolkit free here: https://offworld.live/download-center

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Here we cover how to Dynamically switch Levels or Scenes for awesome control of Virtual Broadcast settings using Unreal Engine and the OWL Virtual Production Shared Project.

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Watch the full Advanced Compositing playlist here:
   • From Beginner to Pro Unreal Engine Co...  

Watch the basics of using the OWL Virtual Production Shared Project here:    • A Free, Open-Source Project for Virtu...  

Download the OWLVP Shared Project here:
https://github.com/Off-World-Live-Col...

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Get support or share ideas with our large creator community on Discord:   / discord  

Key Features of the OWL Compositing Toolkit:
A workflow inside Unreal Engine, which upgrades Unreal's Composure.
Video planes which dynamically scale with tracked & moving cameras.
Crystal-clear media inputs with no anti-aliasing.
Upgraded CG Element with full Post-Process effects.
Upgraded CG Matte with full Post-Process effects.
Reflections, dynamic shadows, transparency, bloom, particles etc.
Media I/O 'on-tick' for perfect layer synchronization.
NDI Input/ Output Pass.
Spout Input/ Output Pass.
Screen Capture Input Pass.
HUD/ UMG Input Pass.

For more information please watch the other videos in the playlist!