Unreal Engine 5.1 Endless Runner Tutorial - Part 21: Android Packaging

Опубликовано: 06 Июнь 2026
на канале: Shiva's Gaming Zone
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Welcome back to Part 21 of our Endless Runner tutorial series in Unreal Engine 5.1! In this video, I’ll show you how to package your Endless Runner game for android.

Android Development Setup Doc: https://bit.ly/3X0cT0O

Key Store Command:
keytool -genkeypair -alias myalias -keyalg RSA -keysize 2048 -validity 10000 -keystore mykeystore.keystore

Assets: https://bit.ly/3pCAXJ7
Note: Before using any of the assets, please make sure to read the Readme file provided.

Get the Endless runner project files here: https://shop.shivadev.com/b/erproject...

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-- Timestamps --
00:00 Disclaimer
00:15 Intro
01:00 Installing Visual Studio
01:25 Install Android Studio
02:00 Installing SDKs and NDK
03:15 Install JDK
04:10 Setting up Environment Variables
04:50 Setting up SDK, NDK and JDK Paths in Unreal Engine
06:10 Packaging Settings
07:50 Configuring project for Android
10:05 Creating Key Store file
11:35 Configuring Key Store in Unreal Engine
12:18 Packaging Game for Android
13:45 Packaged APK and OBB file
14:30 Outro





// Ignore the tags below. They are provided for reference purposes only.

Tags:
#gamedevelopment , #unrealengine5 , #animation , #powerups , #endlessrunner , #Subwaysurfers , #tutorial , Endless Runner Tutorial, Game Design, Game Programming, Game Tutorial, Indie Game Dev, Game Development Series, Endless Runner , Game Development for Beginners, Game Development Tutorial, Game Development Step-by-Step, Packaging Game, Exporting to Android, Visual Studio, Android Studio