BlendShape Generation in Omniverse Audio2Face

Опубликовано: 07 Октябрь 2024
на канале: NVIDIA Omniverse
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Note: This video may not reflect the current shipping version

In this tutorial we cover how to generate BlendShapes on a custom face mesh using the BlendShape generation tool located in the character transfer tab. You can use these BlendShapes in a digital content creation (DCC) application to build a face rig for your character.

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