testing LiquiGen alembic cache export, EmberGen VDB export, with Unreal Engine 5 and path tracing with MRQ
heterogeneous volume, sparse volume texture, alembic, vdb
more of my simulation videos here: / jasonkey3d
REAL-TIME VOLUMETRIC FLUID SIMULATIONS FOR GAMES AND FILM
https://jangafx.com/
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/ key_vfx
/ keyjason