Oliver shares a quick tutorial on using the godot 2d particle system to create a vacuum/vortex/suction effect. This includes a few cool tricks including clipping masks, animated sprites, and of course, particle systems. Easy and no code necessary!
This particle effect was developed for our indie game, Cappy & Tappy, the block stacking platformer. Wishlist it on Steam: https://store.steampowered.com/app/33...
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