Doom SNES Compiling (Part 1) - Deep Into The Source Code For The First Time

Опубликовано: 21 Июль 2026
на канале: Cacodemontube
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Thanks to Randy Linden and play134 from Doomworld I've been able to begin documenting the SNES Doom source code using an Amiga Emulator.
I couldn't have done it without them.

In this episode we will be trying to compile and edit things into a playable rom. As of the posting of this video we've uncovered much more things. So that will be made in a part 2 video.