In this tutorial, we’re creating a Blueprint moving platform that can travel in different directions, loop continuously, or activate only when triggered. Along the way, we’ll break down important collision and movement settings so you can adapt the setup to your own projects.
If you want to build more player movement mechanics, this ladder climbing setup walks through a simple first person ladder system entirely in Blueprints.
🎯 Unreal Engine 5 Ladder System Tutorial (First Person Setup) 👉🏾 • Unreal Engine 5 Ladder System Tutorial (Fi...
You can also pair this moving platform setup with triggered sequences using this simple UE5 cutscene tutorial for things like elevators, events, or level transitions.
🎯 UE5: Simple Triggered Cutscene Tutorial 👉🏾 • UE5: Simple Triggered Cutscene Tutorial
Timestamps 🕑
0:00 - Intro & Preview
0:24 - Step 1: Project Setup
0:52 - Step 2: Tag the Player
2:06 - Step 3: Create the Platform
4:08 - Step 4: Configure Interp To Movement
6:58 - Step 5: Trigger the Platform
8:50 - Test
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